Difference between revisions of "Ships & Fleets"
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=== Attributes === | === Attributes === | ||
− | + | There are 6 Attributes which can be set to a current maximum of 10 Attribute Points each. | |
+ | |||
+ | #Round Shot | ||
+ | #*Better round shot means better ammunition | ||
+ | #*Increases the total damage dealt | ||
+ | #Bronze Cannon | ||
+ | #*Bronze Cannons improve ship shooting accuracy | ||
+ | #*Increases probability to hit | ||
+ | #Copper Plating | ||
+ | #*Copper plating helps your ship turn faster | ||
+ | #*Increases probability to avoid each hit | ||
+ | #Iron Scantling | ||
+ | #*Makes the ship full more resistant | ||
+ | #*Increases damage absorbed vs damage received | ||
+ | #Double Hammocks | ||
+ | #*Double hammocks improve crew health and morale and is in direct connection with the ship crew number | ||
+ | #*Increases probability to hit | ||
+ | #Cotton Sails | ||
+ | #*Cotton sails make your ship sail faster and is in direct connection with the ship speed | ||
+ | #*Increases probability to avoid each hit | ||
+ | |||
=== How to Obtain === | === How to Obtain === | ||
There are 4 ways to obtain ships. | There are 4 ways to obtain ships. |
Revision as of 20:25, 20 December 2021
Contents
Overview
(In Progress)
Ships
(In Progress)
Ship Types
Ships are classified into 2 types:
- Merchant
- War
Merchant Ships | War Ships | |||
Howker | Fluyt | Cutter | Sloop | |
Large Fluyt | Galleon | Sloop of War | Brigantine | |
Merchantman | Trade Galleon | Brig | Brig of War | |
Large Merchantman | War Galleon | Frigate | ||
Flag Galleon | Large Frigate | |||
Ship of the Line | Man-of-War |
Costs & Stats
Ship Name | Turns | Gold Coin | Wood | Iron | Tools | Cotton | Gold Bars | Max HP | Speed | Cargo | Crew | Cannons |
Howker | 8 | 10,000 | 160 | 16 | 6 | 40 | 0 | 80 | Slow | 60 | 30 | 4 |
Cutter | 8 | 10,000 | 120 | 30 | 16 | 50 | 0 | 90 | Very Fast | 30 | 25 | 8 |
Sloop | 10 | 12,500 | 140 | 60 | 10 | 40 | 0 | 135 | Fast | 30 | 50 | 12 |
Fluyt | 12 | 30,000 | 140 | 12 | 8 | 40 | 0 | 100 | Very Slow | 80 | 40 | 8 |
Large Fluyt | 15 | 32,500 | 240 | 30 | 12 | 60 | 0 | 140 | Very Slow | 110 | 60 | 12 |
Galleon | 18 | 45,000 | 300 | 60 | 16 | 80 | 0 | 150 | Slow | 100 | 60 | 12 |
Sloop of War | 20 | 50,000 | 240 | 100 | 16 | 50 | 0 | 190 | Fast | 40 | 75 | 16 |
Merchantman | 22 | 50,000 | 400 | 100 | 20 | 60 | 0 | 200 | Slow | 90 | 75 | 16 |
Trade Galleon | 24 | 60,000 | 400 | 70 | 20 | 100 | 0 | 190 | Very Slow | 150 | 60 | 12 |
Large Merchantman | 25 | 62,500 | 500 | 120 | 20 | 80 | 10 | 280 | Slow | 120 | 100 | 20 |
Brigantine | 30 | 75,000 | 600 | 160 | 20 | 80 | 0 | 300 | Medium | 60 | 100 | 20 |
Brig | 35 | 87,500 | 300 | 240 | 20 | 90 | 0 | 340 | Medium | 50 | 125 | 24 |
Brig of War | 45 | 112,500 | 700 | 300 | 24 | 120 | 0 | 450 | Medium | 60 | 150 | 30 |
War Galleon | 60 | 150,000 | 800 | 300 | 60 | 140 | 0 | 510 | Slow | 80 | 150 | 32 |
Frigate | 80 | 200,000 | 1000 | 500 | 150 | 240 | 0 | 590 | Fast | 60 | 150 | 32 |
Flag Galleon | 85 | 212,500 | 900 | 400 | 240 | 180 | 0 | 630 | Slow | 100 | 200 | 40 |
Large Frigate | 110 | 450,000 | 2000 | 800 | 400 | 400 | 0 | 870 | Fast | 60 | 225 | 44 |
Ship of the Line | 145 | 750,000 | 4400 | 1800 | 1000 | 900 | 100 | 1350 | Fast | 60 | 250 | 60 |
Man-of-War | Cannot Be Built | ?? | Medium | 60 | 300 | 80 |
Attributes
There are 6 Attributes which can be set to a current maximum of 10 Attribute Points each.
- Round Shot
- Better round shot means better ammunition
- Increases the total damage dealt
- Bronze Cannon
- Bronze Cannons improve ship shooting accuracy
- Increases probability to hit
- Copper Plating
- Copper plating helps your ship turn faster
- Increases probability to avoid each hit
- Iron Scantling
- Makes the ship full more resistant
- Increases damage absorbed vs damage received
- Double Hammocks
- Double hammocks improve crew health and morale and is in direct connection with the ship crew number
- Increases probability to hit
- Cotton Sails
- Cotton sails make your ship sail faster and is in direct connection with the ship speed
- Increases probability to avoid each hit
How to Obtain
There are 4 ways to obtain ships.
- Building
- Buying
- Plundering
- Salvaging
Building
The primary and most direct method of obtaining ships is building them at the Shipwright. Using the above Baseline Cost Table, you can build any of the buildable ships assuming you have sufficient turns, gold coin, and required resources in a warehouse.
Buying
The secondary method is to purchase ships built by others and placed for sale on the Ship Market. Ships here have varying values and can be brand new or fully leveled up. Credits are required to purchase ships from the Ship Market. Buying ships on the market is not a guarantee as you are bidding for the ship versus other players.
Plundering
Ships can be obtained via plunder. Plundering is not a guarantee to obtain a ship. Ship plunder is dependent on several factors and only occurs when the losing fleet does not have sufficient funds to pay the plunder ransom. You can find specific details on the Plunder & Skirmish page.
Salvaging
Ships can be obtained via ship salvaging, in game known as Shipwreck Hunting. Shipwreck Hunting is not a guarantee to obtain a ship as it is dependent on ships being sunk to the sea floor during battle. Details on Shipwreck Hunting can be found on the Game Mechanics page.
Leveling
Ship levels can be both gained and lost.
Details on losing levels can be found in Plunder & Skrimish and Voodoo.
There are two means to gain ship levels.
- Gold Coin
- Voodoo Card - Expedition Journey
Gold Coin Leveling Cost
The cost for each ship level upgrade is calculated as: Gold to upgrade = Current Ship Level * Base Ship Value / 2
Traits
Extra Guns
Extra Cargo
Extra Level
Fire Assault
Leviathan Assault
Protection from Call Leviathan
Loyal Crew
Durable Sails
Reinforced Hull
Shipwright
(In Progress)
Fleets
(In Progress)