Difference between revisions of "Game Mechanics"

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m (Credits)
(Turns)
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== Turns ==
 
== Turns ==
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Turns are vital to game play as they are required for most activities.
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=== Baseline ===
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# Every player can earn 1 turn every 10 minutes
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# Every player has a turn earn limit of 200 stored turns
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#* This means that a player will stop earning turns if they have more than 200 turns.
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# Every player can store a total of 600 turns
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=== Other Means To Earn Turns ===
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Turns can be gained via two other means:
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# Use of certain [[Voodoo]]
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# Purchased via Credits
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(In Progress)
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=== Turn Rate & Earn Limit Expansion ===
 
(In Progress)
 
(In Progress)
  

Revision as of 21:46, 10 February 2019

Overview

Please excuse the absence of data. We are still working on organizing and building the baseline data. If you wish to add information please see the Main Page on Contributing.

Turns

Turns are vital to game play as they are required for most activities.

Baseline

  1. Every player can earn 1 turn every 10 minutes
  2. Every player has a turn earn limit of 200 stored turns
    • This means that a player will stop earning turns if they have more than 200 turns.
  3. Every player can store a total of 600 turns


Other Means To Earn Turns

Turns can be gained via two other means:

  1. Use of certain Voodoo
  2. Purchased via Credits

(In Progress)

Turn Rate & Earn Limit Expansion

(In Progress)

Fame

(In Progress)

Danger

(In Progress)

Currency

The in-game currency is gold coin (gc).

Credits

(In Progress)



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