Difference between revisions of "Game Mechanics"
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Latest revision as of 16:31, 20 December 2021
Contents
Overview
Please excuse the absence of data. We are still working on organizing and building the baseline data. If you wish to add information please see the Main Page on Contributing.
Turns
Turns are vital to game play as they are required for most activities.
Baseline
- Every player can earn 1 turn every 10 minutes
- Every player has a turn earn limit of 200 stored turns
- This means that a player will stop earning turns if they have more than 200 turns.
- Every player can store a total of 600 turns
Other Means To Earn Turns
Turns can be gained via two other means:
- Use of certain Voodoo
- Purchased with Credits
There are 3 options for purchasing turns with credits:
- 50 Turns @ 4 Credits
- 100 Turns @ 10 Credits
- 200 Turns @ 25 Credits
NOTE: You are limited to only 1 Turn purchase with Credits every 12 hours.
Turn Rate & Earn Limit Expansion
The Turn Rate and & Earn Limit can be temporarily increased using Credits.
- Double Turns (+1 extra Turn every 10 minutes)
- Duration: 2 Days
- Cost: 15 Credits
- Double Turn Storage / Double Earn Limit (Continue to earn Turns up to 400 stored turns)
- Duration: 7 Days
- Cost: 5 Credits
Fame
(In Progress)
Danger
(In Progress)
Currency
The in-game currency is gold coin (gc).
Credits
(In Progress)
Sink Chance
(In Progress)